
I am a Unity Game Developer with experience in designing and developing both 2D and 3D games. I’m passionate about creating engaging interactive experiences that combine creativity with solid programming skills. I have strong knowledge of C#, software engineering, and hands-on experience in game mechanics, physics and graphics integration, and UI/UX implementation.
I have worked on different game projects from concept to release, focusing on performance, user experience, and cross-platform compatibility (PC – Mobile – VR/AR). My goal is to deliver high-quality games that bring fun and value to players.