
Since 2015, I have been creating my own Tibia MMORPG servers using C++,
Lua, MySQL, and PHP. In 2017-2018, I joined the OTland forum and market as a
freelance game developer. I received my first recommendation, which highlighted
my skills in PHP and SQL, ability to finish jobs, perfectionism, good
communication, and customer-oriented approach. Although my English wasn't
perfect at that time, I effectively communicated and understood project
requirements.
I have a strong passion for creativity and enjoy working on new systems and
challenges. Additionally, I have experience as a bug catcher, fixing bugs for large
custom servers, and creating new systems. My mindset when writing code is to
think about how to hack, destroy or abuse the code in order to create bug-free code.
I have reached a level of expertise where I can easily identify and fix bugs and
provide guidance on how to address them.
I am highly motivated by coding challenges and continuously strive to deliver high
performance code. I have a track record of overcoming complex coding issues,
even those that initially seem impossible. My goal is to excel in game development
by consistently pushing the boundaries of what can be achieved and delivering
outstanding results.