Quoridor: A Strategic Board Game Engine - Implementing Adversarial Search, Pathfinding Algorithms, and Game State Management for an AI-Driven Player Experience

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"A Python implementation of the strategic board game Quoridor, featuring AI opponents with multiple difficulty levels. The project implements core algorithms including pathfinding (BFS/A for move validation), adversarial search (for AI decision-making), and state-space management (for game rules, wall placements, and save/load functionality). It supports 2-4 players on configurable board sizes (5x5 to 12x12) with a Tkinter GUI.

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