تفاصيل العمل

Independently developed a survival game from concept to completion under the 24-hour constraint of a solo game jam.

Implemented a time dilation mechanic to create unique slow-motion gameplay effects, enhancing combat and player strategy.

Designed and built core survival game mechanics (e.g., resource management, enemy AI) as a first-time exploration of the genre.

بطاقة العمل

اسم المستقل
عدد الإعجابات
0
عدد المشاهدات
1
تاريخ الإضافة
تاريخ الإنجاز
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