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A Tic Tac Toe game developed using C# and Windows Forms, featuring an AI opponent powered by the Minimax algorithm and Alpha-Beta Pruning.

The game supports both player-versus-player and player-versus-computer modes, with multiple difficulty levels: Easy, Medium, and Hard.

The AI evaluates possible moves to make intelligent decisions, while Alpha-Beta Pruning optimizes the search process by eliminating unnecessary branches.

Technologies: C#, Windows Forms, Artificial Intelligence, Minimax Algorithm, and Alpha-Beta Pruning.

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