A Tic Tac Toe game developed using C# and Windows Forms, featuring an AI opponent powered by the Minimax algorithm and Alpha-Beta Pruning.
The game supports both player-versus-player and player-versus-computer modes, with multiple difficulty levels: Easy, Medium, and Hard.
The AI evaluates possible moves to make intelligent decisions, while Alpha-Beta Pruning optimizes the search process by eliminating unnecessary branches.
Technologies: C#, Windows Forms, Artificial Intelligence, Minimax Algorithm, and Alpha-Beta Pruning.