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Project Overview

Engo is an English learning mobile app concept designed to help users improve their English through structured lessons, interactive practice, and progress tracking.

The Design Solution

The app brings essential learning activities together in one interface, allowing users to explore learning paths, access lessons, practice different language skills, and track their progress.

Key Features

- Personalized onboarding and learning goals.

- Structured learning paths and lesson navigation.

- English placement tests and practice activities.

- Progress tracking and performance overview.

- Community features and learning notifications.

My Role: UI/UX Design

Tools: Figma

Project Type: UI/UX Case Study

This project demonstrates my approach to organizing complex learning features into a clear, consistent, and user-friendly mobile experience.

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