A game I developed for Game Zanga (Special Edition) – زنقة الألعاب (النسخة الخاصة).
The game is a fast-paced base defense experience where the player must protect their base from waves of enemies while using different abilities and combat skills to survive.
I worked on the gameplay systems, including player abilities, combat mechanics, enemy behavior, and the base defense mechanics.
The project was a great opportunity to practice building a complete gameplay loop under a limited development timeframe.