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This project is a Python implementation of the classic Connect Four board game featuring an intelligent AI opponent. The game is built on a 6×7 grid where two players take turns dropping colored discs, aiming to be the first to align four discs horizontally, vertically, or diagonally .

AI Implementation

The AI opponent uses the Minimax algorithm with Alpha-Beta pruning—a classic decision-making technique that allows the AI to evaluate future game states and choose optimal moves while significantly reducing computation time by pruning branches that don't affect the final decision

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