An AR endless runner where players physically move their bodies to dodge obstacles and zombies in real time shipped to the App Store as a full production release.
My Role as Lead Developer:
- Managed the full GitHub repository branching, merging, and pull requests across the team
- Handled the complete App Store Connect submission and production release
- Integrated Game Center & GameKit for leaderboards, achievements, and device sync
- Implemented SyncKit for real-time game state synchronization
- Built the motion classification system using Apple Vision's 19-point body detection — classifying jump, run, dodge left, dodge right, and squat into live game actions
- Designed the endless map system with procedural generation and obstacle/zombie placement
- Assisted a teammate with HealthKit integration