Feeding Frenzy, a 2D arcade-style game using c++. This project was both a technical challenge and a rewarding learning experience in teamwork and game development.
? Key Highlights:
❇️ Designed and implemented three engaging levels to enhance user experience.
❇️ Developed core game mechanics, including intuitive user controls and a dynamic scoring system.
❇️ Integrated custom graphics and immersive sound effects for a more interactive experience.
❇️ Conducted thorough testing and debugging to ensure smooth performance.
This project strengthened my skills in game design, problem-solving, and collaborative development. Excited to apply these insights to future endeavors!