تفاصيل العمل

Super Mango is a 2D game developed using C++ and the Raylib framework. The project demonstrates object-oriented programming principles and game development fundamentals. It includes player movement, enemy interactions, collision detection, scoring mechanics, and game logic implementation. The system was designed using multiple classes to organize the game components and ensure clean, maintainable code. This project highlights practical experience in C++ programming, game mechanics design, and software development practices.

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