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Developed a fully functional Connect Four game using Python. The game allows two players to take turns dropping discs into a 7x6 grid, with automatic checking for winning conditions (four in a row horizontally, vertically, or diagonally). Implemented using Python’s basic data structures and logic, emphasizing object-oriented programming (OOP) principles, user input validation, and game flow control. The project demonstrates problem-solving, programming logic, and the ability to translate rules into a working interactive system.

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