built a desktop Audio Player application using JUCE framework and C++, focusing on both functionality and clean design.
? Features:
Load and play audio files
Play / Pause / Stop controls
Volume control slider
Audio position (seek) slider
Real-time audio handling using AudioTransportSource
Simple and responsive GUI
? What I learned from this project:
Working with audio processing in C++
Handling audio streams and buffers
Building interactive GUI components
Understanding real-time performance constraints
This project helped me improve my skills in:
✔ C++ programming
✔ Audio application development
✔ JUCE framework
✔ Software design and debugging
Next step: adding more features like speed control, looping, and playlist support ??
If you’re interested in audio programming or JUCE, feel free to connect with me or ask about the project!