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Symphony in C++ — A JUCE Audio Player

A modular audio player built with C++ and the JUCE framework.

? Features

✅ Load, play, pause, restart, and stop audio files

✅ Mute/unmute toggle

✅ Continuous looping option

✅ Display of track metadata (title, author, duration)

✅ Speed control slider (faster/slower playback)

✅ Seek bar to jump to any position in the track

✅ Playlist support for multiple audio files

✅ Audio progress visualization (progress bar or waveform)

✅ A–B segment looping

✅ Rating support

✅ Redesigned GUI for a clean and intuitive interface

? Project Structure

├── PlayerAudio.h / .cpp → Handles audio logic and playback

├── PlayerGUI.h / .cpp → Handles GUI buttons, sliders, events

├── MainComponent.h / .cpp → Root component that manages layout and players

└── Main.cpp → Application entry point

? Tools & Libraries

C++17

JUCE Framework

Visual Studio Community

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