تفاصيل العمل

High-quality 3D model of the Alfa Romeo sz, modeled in Autodesk Maya and textured in Substance Painter.

This project showcases a fully detailed and realistic car model with 4K PBR textures, clean topology, and accurate real-world scale. All UVs are unwrapped with non-overlapping layouts, and the geometry is grouped and organized for easy customization.

Materials were created using the PBR Metal/Roughness workflow. The final renders were done in Arnold, using an HDRI setup included in the scene.

The car features properly pivoted wheels and doors, making it ready for animation or rigging. Ideal for automotive visualization, cinematic scenes, and real-time applications.

بطاقة العمل

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