INTRODUCTION
•Organizing a fair and efficient tournament schedule for multiple teams can be challenging, especially when aiming to minimize redundancy and ensure every team competes.
•This project presents a divide and conquer algorithm to automatically generate a round-robin tournament schedule.
•The solution not only ensures that each team plays against every other team, but also analyzes the computational complexity of the scheduling process.
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PROJECT OVERVIEW
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PROJECT OVERVIEW
•The goal is to automatically generate a schedule where every team plays against every other team exactly once — similar to a round-robin format.
•The algorithm recursively splits teams into smaller groups, schedules matches within those groups, and then