تفاصيل العمل

I worked as the Game Designer for GameBox by Missingames, available on Google Play.

My role covered the complete design cycle — from concept development and gameplay mechanics to balancing, user progression, and monetization strategy. I collaborated closely with the art, development, and product teams to deliver a polished, engaging casual gaming experience that aligns with modern mobile-gaming standards.

This project strengthened my skills in core gameplay design, level creation, user engagement loops, A/B testing, feature prioritization, and retention-focused improvements, while ensuring the final product was both fun and commercially viable.

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