Pixel Pastry: Idle Bakery | A clicker game programmed with Unity using C#

تفاصيل العمل

• Led the entire development lifecycle of a mobile idle game, from initial concept and design to programming, testing, and publishing on the Google Play Store.

• Architected and implemented complex gameplay systems in Unity/C#, including multi-layered upgrade mechanics, offline progress calculation, and resource management to ensure long-term player engagement.

• Successfully integrated key mobile services, including Unity IAP for in-app purchases and rewarded video ads to build a complete monetization strategy.

• Engineered a robust data persistence system to reliably save and load player progress locally, preventing data loss.

• Utilized Unity Analytics to gather player data, track key metrics, and make informed decisions on game balance and feature improvements.

Technologies Used: Unity, C#, Unity IAP, Unity Ads, Unity Analytics, JSON/PlayerPrefs (for saving)

بطاقة العمل

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