Galaxy Shooter (2D Unity Game | C#)
A classic 2D space shooter developed in Unity with C#, featuring responsive controls, enemy wave systems, and dynamic scoring.
Key Features:
Gameplay: Side-scrolling shooter with player progression & increasing difficulty.
Tech Stack:
Unity (Sprite rendering, collision, particle effects)
C# (Game logic, enemy AI, power-ups, score system)
Development Highlights:
Optimized performance for smooth 2D rendering.
Custom UI and scoring system.
Modular C# code for easy scalability.
Built as a passion project to master Unity’s 2D workflow and game design fundamentals.