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Galaxy Shooter (2D Unity Game | C#)

A classic 2D space shooter developed in Unity with C#, featuring responsive controls, enemy wave systems, and dynamic scoring.

Key Features:

Gameplay: Side-scrolling shooter with player progression & increasing difficulty.

Tech Stack:

Unity (Sprite rendering, collision, particle effects)

C# (Game logic, enemy AI, power-ups, score system)

Development Highlights:

Optimized performance for smooth 2D rendering.

Custom UI and scoring system.

Modular C# code for easy scalability.

Built as a passion project to master Unity’s 2D workflow and game design fundamentals.

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