Senior 3D Artist with 10+ years of experience and a portfolio of 500+ completed projects.
I specialize in character design and game asset creation for real-time engines including Unity and Unreal Engine 5 (UE5), with a strong focus on environment art for games and cinematic scenes.
My work also spans product animation for marketing and advertising, helping brands bring their products to life through high-quality 3D visuals. Additionally, I have hands-on experience in 3D printing design, having delivered 30+ print-ready models, as well as storyboard creation for visual storytelling and pre-production planning.
I bring a versatile, detail-oriented approach to every project — from concept to final render — and I'm committed to delivering polished, production-ready work that meets client expectations and deadlines.
Core skills: Character Design | Game Asset Creation (Unity / UE5) | Environment Art | Product Animation | 3D Printing Design | Storyboarding