Software Engineer and passionate Game Developer with a strong foundation in designing and developing interactive, high-performance games.
I hold a Bachelor of Computer Science and a 9-Month Diploma in Interactive Media & Game Development from the Information Technology Institute (ITI).
I have hands-on experience developing games using Unity and C#, alongside low-level programming utilizing C++, OpenGL, and Box2D.
My background includes working as a Game Developer Instructor and creating educational WebGL games.
What I offer:
* Full 2D and 3D game programming and development.
* AI system implementation for NPC behaviors.
* Low-level physics integration and performance optimization.
Clean, scalable code architecture.